Changelog 0.5.9.198
Marvel Champions: Digital Edition » Devlog
New encounter set
- “Longshot”
Engine
- Fixed rotate image.
Game
- Updated Referential Ability.
- Updated buffs structure.
- Updated “YouMayPlayCardLikeInHand”.
UI
- Adjusted UI CSS.
- do not display health value when a character has infinite health.
- opacity scheme counts when hovering.
- Added
render_under_card_whitelistto display cards under “53021”. - Fixed GIANT villain CSS.
Bug fixes / Card updates
- Fixed “01123” interaction with “03005”.
- Fixed “03014” being blanked.
- Fixed “04128” card name.
- Fixed “05018” discard before turn starts.
- Fixed “05029”: set boost icon to 2.
- Fixed “13028”: only the defeating player can resolve this ability.
- Fixed “15009”: cannot decrease boost icon below 0.
- Fixed “16006”: ensure the maximum targets equals the cost counters.
- Fixed “21176”.
- Fixed “27018”: can do the search even when there is no valid target in the discard pile.
- Fixed “27030a”: it should not select another “Spider-Man” rather than itself.
- Fixed “32150”: fix can also trigger ability.
- Fixed “33020”: check condition when a card moves into play.
- Fixed “36020”: add to hand only when the ally is still in play.
- Fixed “38007”.
- Fixed “40057”, “40060”, “40043”: ignore “top of” text.
- Fixed “44014” interaction with “10026”.
- Fixed “44014”: make “45159” attack with boost “45152”.
- Fixed “44053” for resources that can generate two different colors.
- Fixed “45030a”: play “27043” from the top.
- Fixed “45036”: allow expected behavior if there are fewer than 3 cards in the deck.
- Fixed “45075b”: fix error when finding “27057”.
- Fixed “45158”: interact with a blanked “45156” via “29024”.
- Fixed “45185c”: Stalwart.
- Fixed “49010”.
- Fixed “50014” tucked under “53021”.
- Fixed “50059”: no longer asks you to flip to alter-ego form.
- Fixed “50156”.
- Fixed “50168b”: find correct mole even if it flipped.
- Fixed “50178”: can do otherwise when main scheme has no threat.
- Fixed “53002” interaction with “54035”.
- Fixed “55011b”: can be played even with no minion target.
- Fixed “55066”: only select printed Y resource.
- Fixed “56037”: fix not working when a hero is stunned after processing the first effect.
- Fixed “56112”, “56113”: will not discard permanent cards.
- Fixed crashes for “45144”, “45145”, “38011”.
- Fixed two-faced villain interaction with “49015”.
- Updated “12024”: can target any card that is like in hand.
- Updated “32088a”: discard only ally Jubilee.
- Updated “38001a”, “38007”: use “find” keyword.
- Updated “48012”: changed “printed” to “base”.
- Updated “49010”: changed cost arrow to “Then”.
- Updated “50156”: changed “make basic defenses” to “defend”.
- Updated “50178”: 1 S.H.I.E.L.D. ally or 1 S.H.I.E.L.D. support.
- Updated “54033”: fixed trait; added “Max 1 per character”.
Files
marvel-lcg-v0.5.9.198.zip MD5 2973B8082432B86371360635FB3BD18B 38 MB
1 day ago
Get Marvel Champions: Digital Edition
Marvel Champions: Digital Edition
Marvel Champions LCG
| Status | In development |
| Author | irefrixs |
| Genre | Card Game |
| Tags | 2D, card, lcg, marvel, marvelchampions, Multiplayer, Singleplayer |
| Languages | English |
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Comments
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Yessss!
Thanks for the update! Keep up the amazing work!!!