Changelog 0.5.8.147


New Heroes

  • Sp//dr
  • Phoenix
  • X-23
  • War Machine
  • Gamora
  • Nebula
  • Rogue

New modular sets

  • future_past 32166
  • reavers 38029
  • exodus 37032
  • osborn_tech 27147

Challenge

  • Remove hero checking: You can use any heroes to do the challenge or follow the rule by yourself; it’s up to you.

  • Tip: you can show the challenges info text by clicking “Image Text”

Engine update

  • Support select cards in options
    • Update “Skirmish” mode
    • Update “44009”: You no longer need to use an additional deck.
  • Add local type effect (slightly improved performance)
  • Prompt discard / put on deck top or bottom for “27043”

UI

  • Add left side panel for focus on different players
  • Add button to display all cards in one scene
  • Optimize render: improve shuffle and card moving animation
  • Sort cards: You can now sort cards in hand, discard pile, or supports in play.
  • New Undo
    • Previously, it only undid the last step. Now, it will undo all steps until you played a card or were attacked.
    • For the old undo, use the “Goto” function or hotkey Ctrl+Shift+Z.
  • Allow shift + right click to copy card id
  • “Escape” key should work correctly now
  • Fix “threat” counter color on card “10029”

Rule update

  • When player is eliminated, place each card owned by the eliminated player in the eliminated player’s discard pile

Bug Fixes

  • “01028”: Trigger condition updated to only activate when an enemy that can be stunned exists
  • “01145”
  • “04043”
  • “05017”: The ability type should new be an Interrupt
  • “07042”
  • “13001b”
  • “32085”
  • “34018”
  • “41010”: Will not ignore crisis keyword any more
  • “44004”: You can take damage equal to your current health
  • “45075a”: Setup keywords can now process correctly in scenario “Four Horsemen”
  • “45088”, “45083a”
  • “47002”: Added piercing
  • “48021”
  • Fix “puzzle-36003.json”

Files

marvel-lcg-v0.5.8.147.zip MD5 181F85EB8CEE44B1CC0D6D80C213D520 133 MB
7 days ago

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