Changelog 0.5.9.4


New Hero (no image)

  • Maria Hill
  • Nick Fury

New Encounter Sets

  • age_of_apocalypse
  • arcade
  • community_service
  • deathstrike
  • dreadpool
  • hellfire
  • kree_fanatic
  • sauron
  • shadow_king
  • sinister_assault
  • snitches_get_stitches

New Cards

  • “45172” to “45178”
  • “Next Evolution Campaign”
  • “The Mad Titan’s Shadow Campaign”

Engine Update

  • Updated crc calculate logic
  • Refactored config manager
  • Refactored device
  • Refactored Selector
  • Refactored unit tests
  • Implemented TypeGuard for type safety
  • Supported command line startup

Config

  • Removed key rules in launch.json
  • Renamed config keys to include “_file” for clarity on file-related settings.
  • Added “check_for_new_version_on_startup” config

Game

  • The “Surge” keyword now functions as an intent.
  • Fixed “TeamUp” target selection: events with the TeamUp keyword can only be played if targets and TeamUp targets exist.
  • Disabled flip events when a card is discarded from the deck to speed up gameplay.
  • Card movement will no longer reset visible information.
  • Cards with the “Permanent” keyword cannot be canceled when revealed.
  • Added a checkbox to adjust rules in the Scene Editor.
  • Added a “Permanent” filter in the Cards Viewer.
  • Updated restricted monitor behavior: it will not activate when treated as blank.
  • Fixed TEAM trait checks to consider the player gaining the TEAM card instead of the player playing it.
  • Fix ally limit monitor.
  • Updated card creation order: hero cards are created first, followed by player cards.

UI

  • Display current event in the prompt window.
  • Removed card look-at animation; only card names will be displayed in the prompt window.
  • Show preview cards when hovering over a card in the prompt window.
  • Display all card names in the prompt window when searching a deck.
  • Sort deck cards only during searches a deck.
  • Fixed replay functionality.
  • Fixed ESC key functionality to redo actions.
  • Update image text.
  • Changed the consequential damage icon.
  • Updated player control cards CSS for multiple players.
  • Adjusted maximum reconnect attempts count.
  • Added undo animation.
  • Update game over message
  • Hold Alt key to display only traits.
  • Press Shift key to sort the deck
  • Hold Ctrl key hide preview image
  • “F” key can flip a card with multiple back faces.

Save File

  • Disabled auto-save after game over.
  • Added 2 buttons for saving and sharing save file when game is over.
  • Recorded “playtime” in the save file.
  • Built a new server for save file management instead of using ufile.io.
  • Updated error dialog to allow direct upload of save files without an account.

Updated Cards / Bug Fixes

  • Fix shadowcat
  • Fix “02041”
  • Fix “03012” with “01134” “03025”
  • Fix “08006”, cannot trigger if there is a guard keyword
  • Fix “09003”
  • Fix “09015” “26016”
  • Fix “11015”
  • Fix “12030” “28013”
  • Fix “16032”
  • Fix “17030” with “28006”
  • Fix “26012”
  • Fix “27102b” hazard icon
  • Fix “31002a”, some time there will be 2 first player token
  • Fix “32019” name
  • Fix “32031a”
  • Fix “32031b”
  • Fix “32031b” with “27014”
  • Fix “33027”
  • Fix “36017”
  • Fix “36020”
  • Fix “39045”
  • Fix “39070”
  • Fix “40031”
  • Fix “40038”
  • Fix “40121a”
  • Fix “40139a”
  • Fix “40158”
  • Fix “40166a”
  • Fix “40199”
  • Fix “41004”
  • Fix “45103b”
  • Fix “46031” “46032”
  • Fix “47016”
  • Fix “48012”
  • Fix “48021”
  • Fix “49015”
  • Update “05006”
  • Update “09035”
  • Update “27043”
  • Update “32066”
  • Update “34012”
  • Update “45036” “29011”

Files

marvel-lcg-v0.5.9.4.zip MD5 D182E7F866301581C21EF54DD151F32F 35 MB
3 days ago

Get Marvel Champions: Digital Edition

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