Changelog 0.5.8.3
Marvel Champions: Digital Edition » Devlog
New Features
Engine
- Improved socket code to reduce connection loss in hot seat mode.
- Crash logs will only be generated when necessary.
- Updated log and profile modules.
- Rewritten input device handling.
- Compressed data transmission using gzip.
- Refactored controller code.
- Added “Statistics” priority.
- Expanded statistics records (old statistics JSON files remain compatible).
- The “modular_sets” key from campaigns is no longer stored in save files.
- Added
checksum
in save files.
UI Enhancements
- Added animations for status cards.
- Deck pinning: left-click a deck or right-click a card in a deck to pin a deck.
- Hidden right sidebar for a cleaner interface.
- Corrected “Overpay” icon display.
- Updated skipping and replay icons (Font Awesome 4.7.0).
- Enhanced timeout bar with transparency.
- Updated card back cover mark image.
- Fixed shuffle animation.
- Added animations for deck size changes.
- Reduced animation delay from 1000 to 240.
- Changed gain state card sound.
- Updated notifications.
Gameplay
- Introduced approximately 180 new cards.
- Piercing now discards all tough status cards.
- Implemented
CanWorkOnlyInHand
logic for card “44012”. - Rewritten payment and validation logic.
- Updated Colossus’s “Discard a tough status card from your hero” effect.
- Rewritten
apply_environment
logic. - Updated
LookAtDeck
logic. - Rewritten resource generation effects.
- Incite now has its own priority, before other reveal abilities.
- Added new achievements.
- Rewritten apply upgrade logic.
- A hero’s HP will not be updated while flipping if an attached upgrade has an ability that updates HP.
New Heroes with Starter Decks
- Ms. Marvel
- Thor
- Spider-Woman
- Adam Warlock
- Nova
- Cable
Bug Fixes
- Rewritten calculate power value code to fix “21009”.
- Tokens and counters are now different; the “First player token” will not be removed by “30026”.
- Cards in the obligations area will also be counted as in play to fix “39060”.
- Fixed various card-specific issues (e.g., “35030”, “25011”, “04003”, “01002”, “01047”, “02033”, “17001a”, “17003”, “17021”, “18020”, “21055”, “30019”, “30029”, “33012”, “33016”, “33035”, “35006”, “04134”, “01174”, “16073b”, “21175”, “24049”, “27073”, “35027”, “39016”, “39017”, “39013b”).
- Improved replay functionality to identify abilities used in card “10029”.
- Fixed replay issues with triggering Cancel effects.
Files
marvel-lcg-v0.5.8.3.zip MD5 B32D72596518933D8BD67355AC96A9F5 119 MB
38 days ago
Get Marvel Champions: Digital Edition
Marvel Champions: Digital Edition
Marvel Champions LCG
Status | In development |
Author | irefrixs |
Genre | Card Game |
Tags | 2D, lcg, marvel, marvelchampions, Multiplayer, Singleplayer |
Languages | English, Chinese (Simplified) |
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