Changelog 0.5.8.3


New Features

Engine

  • Improved socket code to reduce connection loss in hot seat mode.
  • Crash logs will only be generated when necessary.
  • Updated log and profile modules.
  • Rewritten input device handling.
  • Compressed data transmission using gzip.
  • Refactored controller code.
  • Added “Statistics” priority.
  • Expanded statistics records (old statistics JSON files remain compatible).
  • The “modular_sets” key from campaigns is no longer stored in save files.
  • Added checksum in save files.

UI Enhancements

  • Added animations for status cards.
  • Deck pinning: left-click a deck or right-click a card in a deck to pin a deck.
  • Hidden right sidebar for a cleaner interface.
  • Corrected “Overpay” icon display.
  • Updated skipping and replay icons (Font Awesome 4.7.0).
  • Enhanced timeout bar with transparency.
  • Updated card back cover mark image.
  • Fixed shuffle animation.
  • Added animations for deck size changes.
  • Reduced animation delay from 1000 to 240.
  • Changed gain state card sound.
  • Updated notifications.

Gameplay

  • Introduced approximately 180 new cards.
  • Piercing now discards all tough status cards.
  • Implemented CanWorkOnlyInHand logic for card “44012”.
  • Rewritten payment and validation logic.
  • Updated Colossus’s “Discard a tough status card from your hero” effect.
  • Rewritten apply_environment logic.
  • Updated LookAtDeck logic.
  • Rewritten resource generation effects.
  • Incite now has its own priority, before other reveal abilities.
  • Added new achievements.
  • Rewritten apply upgrade logic.
  • A hero’s HP will not be updated while flipping if an attached upgrade has an ability that updates HP.

New Heroes with Starter Decks

  • Ms. Marvel
  • Thor
  • Spider-Woman
  • Adam Warlock
  • Nova
  • Cable

Bug Fixes

  • Rewritten calculate power value code to fix “21009”.
  • Tokens and counters are now different; the “First player token” will not be removed by “30026”.
  • Cards in the obligations area will also be counted as in play to fix “39060”.
  • Fixed various card-specific issues (e.g., “35030”, “25011”, “04003”, “01002”, “01047”, “02033”, “17001a”, “17003”, “17021”, “18020”, “21055”, “30019”, “30029”, “33012”, “33016”, “33035”, “35006”, “04134”, “01174”, “16073b”, “21175”, “24049”, “27073”, “35027”, “39016”, “39017”, “39013b”).
  • Improved replay functionality to identify abilities used in card “10029”.
  • Fixed replay issues with triggering Cancel effects.

Files

marvel-lcg-v0.5.8.3.zip MD5 B32D72596518933D8BD67355AC96A9F5 119 MB
18 days ago

Get Marvel Champions: Digital Edition

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